Kyle J. Conklin

Summary of Qualifications
-Able to recreate organic and inorganic models from real world and fictional references.
-Self-motivated and hard working until the job is done.

-Able to work as an independent or as part of a whole.

Art Institute of Phoenix, Phoenix, AZ
Bachelor of Arts, Game Art and Design (Graduated: September 2011)

Technical Skills

-3Ds Max

-Unreal Development Kit


-Adobe Flash

-Unity Engine



-Adobe Photoshop

-Adobe Illustrator





Work Experience
Worked in a team to create a game using the Unity Engine.
-Character concept and animator.
-Particle and effects artist.
Lead a team of four to create a level using the Unreal Engine.
-Art lead and concept artist.
-Level Layout and Design.



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© Kyle Conklin 2010